examples.states
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BloomFilterState | BloomFilterState controls the BloomFilter example. It sets up controls to modify the brightness threshold and the number of blur passes. Very high values will introduce noticeble lag. |
Controls | Controls provide a sprite group which can contain a collection of controls which can control the various aspects of the shader active in the demo. |
DemoState | DemoState provides a highlevel state class providing functions needed by all demo states. |
GrayscalePixelationShaderState | The GrayscalePixelationShaderState provides the demo driver for the GrayscalePixelationShader. |
GrayscaleShaderState | The GrayscaleShaderState provides the demo driver for the GrayscaleShader. |
ImageData | |
ImagesState | ImageState is a FlxState providing a selection of images and sprite to which shader effects may be applied. |
MenuState | MenuState provides a menu page for example shaders and filters. |
MultiShaderState | MultiShaderState controls the MultiShaderFilter example. This demonstrates how you can combine two regular shaders into a single filter. In this example we use a grayscale and a pixelation shader. |
PixelationShaderState | The PixelationShaderState provides the demo driver for the PixelationShader. |
RippleShaderState | |
SaturationShaderState | The SaturationShaderState provides the demo driver for the SaturationShader. |
ShakeShaderState | The ShakeShaderState provides the demo driver for the ShakeShader. |
ThresholdShaderState | The ThresholdShaderState provides the demo driver for the ThresholdShader. |